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Text File  |  2003-02-03  |  846 b   |  31 lines

  1. ; ENEMY Default Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=6
  7. playerlegs(1)=12
  8. playerlegs(2)=13
  9. playerlegs(3)=14
  10. playerlegs(4)=15
  11. playerlegs(5)=16
  12. playerlegs(6)=17
  13. playerwings(0)=6
  14. playerwings(1)=3
  15. playerwings(2)=4
  16. playerwings(3)=5
  17. playerwings(4)=7
  18. playerwings(5)=8
  19. playerwings(6)=9
  20. playerheads(0)=0
  21. playeranimates=1
  22. playerrollanims=0
  23. playerheighttopelvis#=7
  24. ; General Sounds
  25. playersndappear$="Sounds\Default\Appear\MonkeyAppear.wav"
  26. playersnddisappear$="Sounds\Default\Disappear\MonkeyDie.wav"
  27. playersndshoot$="Sounds\Default\Shooting\MonkeyAttack.wav"
  28. playersndjump$="Sounds\Default\Jumping\Human.wav"
  29. playersndland$="Sounds\Default\Landing\ThinWood.wav"
  30. playersndengine$="Sounds\Default\Engine\Wirble.wav"
  31. playersndcollision$="Sounds\Default\Impact\Human.wav"